Artist Interview, interview, Model Interview, Suzi Rubbish

Suzi Rubbish

Suzi Rubbish by Obscuri 
Photo: Obscuri
Special FX makeup: Derek Mick

Suzi Rubbish is a model and artist from San Antonio, Tx. You can get lost in her images they are created beautifully with elaborate backgrounds and stunning expressions. She is all the face of Gore Noir and San Antonio’s own Creeping Beauty Inc. Best of all she is the first model to be featured on Boogie Bot Monthly :]!! Something tells me 2013 is going to be a very busy year for this bombshell. I had the opportunity to interview Suzi and here’s the woman herself…

BBM: How’s life treating ya?
Life couldn’t be better, thanks!

BBM: What was your first major experience with modeling and how did you know it was for you?

One of my friends sold vintage lingerie and asked if I’d pose in a few pieces so she could list them in her Ebay store. I had never done anything like that before, but had always wanted to model so I agreed to do it. She was already an accomplished model, so she coached me on how to pose to best show off the clothes and we basically goofed off for a couple of hours! It was kind of a jumping off point for both of us, she was just starting her career behind the camera and I was startingmine in front of it. I’m honored that I was one of the first people she ever shot. Now she’s one of the most sought after alternative photographers in the country! I got to shoot with her for the first time in years this summer, let’s just say we’ve both come a long way!

BBM: Give our readers a little history about you:

In middle school and high school I excelled in vocal performance and dreamed of being an opera singer. I also competed in Arabian horse shows and went on to win many Regional and National titles as a youth competitor. Once I got to college extenuating circumstances forced me to give up both of my passions. I was beyond devastated. There was a huge void in my life after losing the things that I’d worked so hard for and loved for so long. I had always been interested in modeling, but never really had the time between work, school, singing, and horseback riding. With my new found free time I decided to make modeling my new passion! I’m not tall enough for conventional modeling and by that time already had too many visible tattoos, so I looked into the alternative modeling community and fell in love with the artistic nature of alternative modeling.

SuziRubbish reflection by Vanessa Velazquez
Photo: Vanessa Velazquez
MUA: Creeping Beauty Inc.

BBM: One reason you’re a model?
I love to create art!

BBM: What are some of the companies you model for?

I have had the honor of modeling for some amazing local clothing designers; Jupiter Moon 3, Mikailee Alton, Aaron Garcia, and Anthony Alvarado. I’ve also modeled hair accessories and jewelry for Crypt Keeper Creations, Creeping Beauty Inc., Kitten Vixen Fashion Boutique, Pure Luck Designs, and The Kat’s Meow. I’ve participated in runway fashion shows in SA Fashion Week, Paul Mitchell hair shows, and makeup shows including RAW Artists SA events. I am currently the Official Face of Creeping Beauty Inc. as well as the Official Face of Gore noir Magazine after recently winning the title of Miss Gore Noir 2013.


SuziRubbish Misfit by Ty A. Gomez (San Antonio,TX)
Photo: Ty A. Gomez


BBM: What are some positive and negative things about being a model?
The positive aspects of modeling far outweigh the negatives in my eyes. I’ve been blessed with some great experiences overall! Like most models I have had a few negatives, I’ve shot with some creeps with cameras and gotten occasional hate mail from jerks with too much time on their hands. The best thing about modeling by far is getting all gussied up! When I was a child my Gran and I would play beauty shop together all the time! We’d do each others hair and makeup and wear her fancy dresses and high heels around the house! It was one of my favorite things to do, and I’m lucky enough to still get to do it all the time as an adult! I love the whole process of getting primped for a shoot. It’s amazing to see the art that can be made when you get the right team of people involved in the creative process. There have been times when I sit down in the makeup chair feeling frumpy and homely, but by the time I see the finished look I’ve been completely transformed. You can’t beat that feeling!


BBM: What would be your dream modeling gig?
Wow, that’s a tough one! I’d really love to start tattoo modeling! It would be a dream come true to be a featured model in Inked Magazine some day. I still have a ton of tattoo work I want to get done before I branch out into serious tattoo modeling though.

BBM: Funniest/ most memorable career moment?
SuziRubbish, AustinValentine 

SidandNancy  by Redrum Collaboration

Photo: Redrum Collaboration
MUA/Hair: The Vanity Makeup Studio
Corset: Jupiter Moon 3
Male Model: Austin Valentine
I don’t know that I’ve necessarily had a funniest moment, but I fall down or come really close to it at nearly every shoot I do! I am the least graceful person on the face of the planet, so shoots are always fun with me! That said I’ve never fallen at a live event, appearance, or runway show! Hopefully I didn’t just jinx myself! I think the most memorable so far is a tie, this year I became the Official Face of two companies, Creeping Beauty Inc. and Gore Noir magazine! Truly exciting stuff!!!
BBM: What’s currently in heavy rotation in your ipod?
I’m a huge fan of punk music, particularly older punk. I’ve been addicted to my “Punky Bruiser” playlist for months. It’s got some great stuff on it; The Vandals, Propagandhi, Anti-flag, Operation Ivy, Rancid, Goldfinger, Against All Authority, Dead Kennedys, AFI, The Misfits, The Casualties, The Ramones, Less than Jake, Alkaline Trio, NOFX, Against Me!, Black Flag, Dead To Me, Lars Frederiksen and the Bastards, The Distillers, Bad Religion, Lagwagon… there have to be about 100 bands on that playlist, but those are some of my favorites. Oh! And Periphery, the odd men out since they’re totally not punk, but they’re so phenomenal that they make it onto EVERY playlist I create.
SuziRubbish by Redrum Collaboration
Photo: Redrum Collaboration
MUA/Hair: The Vanity Makeup Studio
Dress: Mikailee Alton
Corset: Jupiter Moon 3
Head Piece: Crypt Keeper Creations

BBM: A fact a fan many not know about you?
SuziRubbish Eating Darbi 
by Vanessa Valazquez
Photo: Vanessa Velazquez
MUA for both models: Creeping Beauty Inc.
Dress: Mikailee Alton
Female Model: Darbi
Tablescape/setting: Creep This Collaboration
I am addicted to shoes! I absolutely love them! I buy new shoes all the time and am convinced they will
eventually lead to me being poor, perhaps even homeless. The funny thing is that I have an irrational fear of feet! I know it’s ridiculous, but I’m truly terrified of them. My friends are all extremely amused by this fun little fact, and love to mess with me.

BBM: Besides modeling what are some of your other passions?
First and foremost my family, I am so blessed to have a beautiful daughter and supportive husband. I love to sing and would one day like to front a band! I enjoy making clothing and also upcycling/customizing existing pieces of my wardrobe. I paint in my spare time and have been working on a serial killer series of paintings for several months. I love Halloween and have had a lifelong passion for all things dark, spooky, and horror related! I have a killer Living Dead Doll collection.
BBM: What’s a long term career goal?
My only goal is to keep learning about my craft and to continue to grow as an artist! I actually consider modeling more of a life experience than a career. I don’t want to be a famous super model or anything. I really just want to be able to look back when I’m old and wrinkly and say that I did something for the sheer love of it!
BBM: First concert you ever went to?

SuziRubbish JM3 Corset by Raven Red
Photo: Raven Red
Corset: Jupiter Moon 3
MUA: Christine Eakin
My first concert was New Kids on the Block when I was a little kid. I was so young that I hardly remember it, so I guess it really doesn’t count. When I was 15 I got to see the Toadies at Sneakers! One of my friends had an older brother whose band was opening for them that night and he got us in. Looking back I’m amazed that we didn’t get kicked out! We were so young, didn’t even have fake IDs, and it was our first time in a bar. We must have stuck out like sore thumbs!
BBM: What was the last good movie you saw?

I’m a huge fan of Tim Burton! I love everything he does! I got to see Frankenweenie 3D a few months ago and it was totally amazing, it even made me cry!

BBM: What’s coming up for you in the future?
SuziRubbish by Raven Red 
Photo: Raven Red
I’m currently working on some really exciting things for the New Year! I can’t spoil any surprises by going overboard with details, but I will be collaborating with some truly badass designers and photographers! Also, expect to see me popping up in many more publications including; magazine features, magazine covers, calendars, and even a book or two!!!

BBM: Where can fans find out the latest news?

Facebook: http://www.facebook.com/SuziRubbishInkfreakz: https://inkfreakz.com/users/suzi-rubbishModel Mayhem: http://www.modelmayhem.com/1095724Tumblr: Suzirubbish.tumblr.com

BBM: Any last words anything you want to add?

I just want to thank your followers for taking the time to read this and get to know me! I’d also like to thank my fans for all of their continued support!
SuziRubbish by Vipanius (San Antonio,TX)
Photo: Vipsanius Photography
Corset: Jupiter Moon 3
Styling: Jessie Page Ramirez

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Artist Interview, Guise, interview

Artist: Giuse

Giuse is an illustrator based out of the Netherlands. When you look at Giuses work you cant help but smile. Seeing an Eagle do a 360 flip or a Fox doing an impossible never gets old :]! He captures his childlike spirit and deep thought in his illustrations. Each animal shows great character and human features. Hes also working on a childrens book which I cant wait to see!! Stay posted on his site as we eagerly anticipate the future of Giuse. I had a chance to talk with Giuse and heres the man himself

BBM: Hows life treating ya?
Yeah, well you know. Sounding all serious and stuff.

BBM: What was your first major experience with art and how did you know it was for you?
My dad for sure. He would be drawing fruits in this small notebook. Being all Italian about art. I knew it was for me the moment my brother said he was better then me in drawing. Haha, we were just kids. Me being eight my brother three years older then me. I don’t really remember but my father always brings this up when he tells people what I do.

BBM: Your art brings me pure joy. Seeing an eagle skateboarding! What more can you ask for?
Thanks. Well skateboarding is pretty fun. Been doing that more then 14 years now.

BBM: Why did you choose animals?
I like to combine our modern society with animals in a somewhat surrealistic way. Not necessarily making a statement about extinction or animal cruelty. It is just for you to feel the relationship between them and us.

BBM: Well we all have an animal we can relate to.
Exactly, I can relate too many. I think my favorite animal is the bear. I mean like I said, I like many.  Especially forest animals like wolfs, foxes, wildcats, bears etc. I would love to see a bear on a board.


BBM: What are some projects youre currently working on?
Working on my own children’s books. I wish I could talk about it, that would make me happy. When one of my books is done I will though.
I’m still finding myself as an artist, but I’m starting to think that will go on forever. Good thing, maybe?

BBM: Three words that describe your art?
Handcrafted, colourful, peculiarly juicy.

One reason why you create art?
To out best my brother in drawing. Kidding! Nah, it’s just me. I will die if I didn’t.

BBM: Funniest/ most memorable carrier moment?
Most memorable was studying abroad in Boston (AIB).  I learned some traditional animation and to love and hate America. And the fact that my work goes overseas is pretty awesome.

Funniest moment, maybe the few request I got from people wanting my work as tattoo. That is so crazy that people want to carry my images on there body for ever. It’s mind blowing.

BBM: Where do you find the inspiration in life?
I try a lot of things. Last night I tried jumping on the bed, but I didn’t work the way it used to. But I fuel myself with almost anything, other peoples art, animations, music, nature, skating. And I have the most hilarious, crazy, talented friends whom I work with, Super Bueno, only we don’t do as much as we used to.

BBM: A fact a fan may not know about you?
I do dishes to make rent.

BBM: Whats currently in heavy rotation in your record player?
The Yeah Yeah Yeahs.

BBM: What are your hobbies?
I’m thinking on taking up ceramics. Making some pots and shit.

BBM: What are some words of wisdom you would give a youth wanting to be an artist?
Wow dude slow down. I’m still young! Thirty is the new twenty and I’m not there yet. But what I can say is: learn who you are and share that. Without sharing you will lose reality.

BBM: Whats a long term carrier goal for you?
Seeing one of my books getting published and make it or see it be made into an animated movie.

BBM: Whats coming up for you in the future?
I hope my previous answer. Also these skating animals printed on T-shirts.

BBM: Where can fans find the latest news about you?
The latest news would be on:
But my official website is http://www.giuse.nl

BBM: Any last words anything you want to add?
Well people always wonder how to pronouns Giuse and that is juicylike a drink.
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Art, Artist, Artist Interview, Cody Schibi, comic con, interview

Artist: Cody Schibi

I first met Cody Schibi at the Austin Comic con and I fell in love with his work. There’s a raw and gritty brilliance that can be found in each of his creations. Zombies, Demons, Monsters, and Rainbow throw up, what more can you ask for? Cody can end up in any industry but one thing is for sure he has a very bright future. I had a chance to talk with Cody and here’s the man himself…

BBM: How’s life treating ya?
Swell!
BBM: What would you say was your first major experience with art and how did you know it was for you?
I remember my mom drawing outlines of Frankenstein & different characters when my brothers & I were really young, then have us fill in those blank bodies with the details: face, clothes, etc… Just the enjoyment & excitement of that has stuck with me. I knew I wanted to do art at a very young age, it just took me awhile to find out how & get the motivation to actually do it.
BBM: Give our readers a little history about yourself.
I was born & raised in Harlingen, TX then moved to Austin in 1999. Worked in film doing storyboards & conceptual art for a few years before going freelance & doing what I do now. I’ve only been doing this for going on 3 years now, so I have a LOT of learning & room for growth which is exciting. That’s never ending though…
BBM: What are some current projects you’re working on?
I just finished a painting for a local show here in Austin in December, doing a live art show in January, I’ll be branching out of my comfort zone customizing some vinyl for a show in February & I’m working on an ongoing comic called BULLMOOSE written by my brother, Lance: www.BULLMOOSEtheCOMIC.com. Between all of that are freelance jobs here & there…
BBM: Influences?
A lot of things influence me from film, music to hard working, creative individuals. I LOVE horror movies(especially from the 80s) & that can be seen in my work. Artists that rule my face are Geof Darrow, Raphael Grampa, ZeroFriends, Bernie Wrightson, Crumb, Aaron Horkey…the list goes on & on, but those are the modern day masters that blow my mind.
BBM: Three words that describe your art?
Humourous & Gracefully Grotesque
BBM: What are your tools of the trade?
Predominately ink. But I use watercolors a lot & color/clean up my pieces digitally as well.
BBM: How would you say your art style has evolved since starting?
Patience has been the key for me…not the Gn’R song, though that HAS helped me. I would sometimes rush & even get bored at times with art I created simply to get as much out there as I could. I notice that a lot when looking back at older pieces & cringe. I’m becoming more selective with my jobs as well & taking more time to create the best design or illustration I can with each one. Ask me again in a year & I’m sure my answer will be completely different though!
BBM: Where do you find Inspiration in life?
Mostly from family & friends. Motivation from those close to you is a rad thing. I like to surround myself with talented, creative people that blow me away with their craft. Looking at a buddy’s painting or hearing a friend’s new song truly makes me want to create awesome things as well.
BBM: How’s the art scene in your city?
Austin is just an awesome home in general. The people here are completely open to anything creative, so it makes it easy for artists to do their thing. It’s just difficult to get noticed with so many talented people here, but I love it. The food here is a beautiful thing too!
 
BBM: Funniest/ Most Memorable career moment?
I think ARTSLAM!’s SIXTH Year Anniversary Show is up there for me. ARTSLAM! is a San Antonio live art & music show created by my good buddy Rob Perez about 7 years ago. For this specific show he flew in Alex Pardee, Skinner & Lamour Supreme to do some live painting with us.  We hung out all weekend long doing the touristy stuff, laughing hysterically & just having a blast. Events like that where it’s simply hanging out with amazing friends & doing art together ALWAYS top my list of memorable things for me.
BBM: Whats a long term career goal for you?
To be as lazy as I can yet still consistently produce quality art. Basically I want wires & mechanical arms connected to my brain that do all the work through thought while I eat Haribo Gummi Bears, watch movies & read comics. I think that’s an attainable goal…
BBM: A fact a fan may not know about you?
My karaoke version of ‘Sweet Transvestite’ is pretty stellar…
BBM: Besides art what are some of your passions?
As I stated above, I’m a HUGE fan of film. I loved working on the movies I did. Having such a large group of people all working together to make one piece of art & is amazing. I’m retardedly passionate about horror movies especially. That & music.  I played here around Austin for over 10 years; recorded some albums & meet a lot of wonderful friends. I’ve since “retired” to completely concentrate & devote my time to my art at this time, but music continues to be a giant part of my life.
BBM: What’s currently in heavy rotation in your Ipod?
When I’m at the drawing table I usually just put my music on “shuffle”. I love ALL kinds, but lately it’s been a lot of M.Ward, The Smiths, Aesop Rock, Do Make Say Think, Tool, Mastodon & a local band of kids called Residual Kid whom I just did some album art for…check these young masterminds out YO!
BBM: What are some words of wisdom you would give a youth wanting to be an artist?
The answer to this always sounds the same from everyone, but its true: KEEP DOING IT. Getting your work out there is super important. If there’s a certain direction you want to go, be selective with the jobs you take, but again, get your work SEEN. Also, go out to art shows & meet people. Shaking hands & making new friends opens up many possibilities, opportunites & good times.
BBM: Where can fans find the latest news about you and get prints?
Everything is linked up on my website www.codyschibi.com, but I post the most on Twitter: http://twitter.com/codyschibi & here’s a direct link to my online store if you wanna but some garbage: http://codyschibi.bigcartel.com
BBM: Any last words or anything you want to add?
The owls are not what they seem.


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Ballyhoo, interview, music, music interview, pop punk, Reggae, rock, ska, Warped tour

Ballyhoo!

A rock band with punk energy and pop reggae grooves, Baltimore’s BALLYHOO! are a fun, fan-loving powerhouse. These road dogs have tirelessly toured coast-to-coast taking their music to the people. Between the road and the studio, BALLYHOO! have crafted a sound distinctly their own; fresh, fun, and embodied by the soul of the party lifestyle. Lead singer and guitarist, Howi Spangler, has a reputation for mixing slick lyrics with his smooth but powerful voice. Drummer Donald “Big D” Spangler lays out the hard-hitting beats, which are underlined by JR Gregory’s funky and witty bass lines. Scott Vandrey (aka DJ Blaze) rounds it out on the turntables and keys.

-From there official bio

BBM: Whats your name and what do you do for the band?
my names Howi Spangler and I’m the singer and guitarist for Ballhoo!


BBM: How’s life treating you?
It’s good just nice to be home. This past year we did a lot of regional touring and right now were playing locally. We’re not doing too much right now just staying home to enjoy the holidays. It’s been a crazy year…

BBM: Yeah this year has been incredibly busy for Ballhoo! It’s the first year y’all played the entire Warped Tour. How was that?
We all had a really great time and it kept us on our toes as far as self-promotion. Pretty shameless as well we had to really get out there and put our shit in front of the kids face and make them want to buy it and make come see us play on stage. It was really hot and sweaty you know a lot of sunburned it was a great experience.

BBM: Any funny or memorable Warped Tour moments you care to show?
Nothing too crazy I remember in Phoenix we all almost died on stage it was so fucking hot. The kids where dropping like flies the EMS station was behind our stage. I saw kids all day being taken in gurneys and hooked up to IV’s for hydration.  

BBM: Let’s take it back a little bit. What was your first major experience with music and how did you know it was for you?
The first time I saw Rat and Poison when I was six years old. My dad took me to see the show and they were really big at that point. I don’t know what it was I just saw everything going on it was a dark arena, people screaming and singing the songs, and all the lights on stage. Big loud music and the guys where dressed up and had make up idk it just looked like a lot of fun. I felt like that’s something I want to do. My dad always had me with him and he was in bands I just kept it going from there. When I played my first show it really solidified it. We opened with a Green Day song and I was like “okay this is it!”.

BBM: Give our readers a little history on Balllyhoo! Who came up with the band’s name?
We formed in the summer of 95 and the name came from one of our good friends. He was like call the band Ballyhoo. In my head it sounded iconic, big, and colorful it kind of stuck. We had nothing else to work with and I put the explanation on our first show flier and still rocking it today.

BBM: 17 years now how would you say the sound of the band has evolved?
It started very pop punk and then about a year into that I started mixing ska and reggae into the punk. I discovered bands like Gold Finger, Suicide Machines, and Sublime and we would mess around with street rock or acoustic. That’s how we found our genre…


BBM: Three words that describe the band?
Fun, Party, Sex

BBM: (laughs) speaking of which you’re going to be on the 311 Cruise again in 2013. How was 2012’s cruise? It sounds like a nonstop party.
Pretty much whatever you thought it was that. We were down in the Bahamas and we were nowhere no self-service or internet. It was wild all the people on board where positive. Good kind heart loving people that really took us in. It really made us famous in the 311 community and it was just a really good show. A great experience all around we got to party on an island for 2 days

BBM: Lots of great opportunities have been coming up for Ballhoo! Couldn’t happen to nicer guys y’all are great. Are you currently recording any new material?
Thank you! I’m always writing but I started aggressively writing right before Warped tour. I was writing stuff in the winter this past year but it started heavy in warped tour. I was really inspired and soaked up the music just music all the time. There was a lot of down time at night so I had my Ipad and recorded demos you know.


Besides Warped Tour where do you find inspiration in life?
Just life itself man I take notice of things that happen. People let the day go by and are stuck in a routine. I’m not saying that I’m not in a routine I just take notice. I realize the routine and try to put a spin on it. That’s how I write a lot of material it makes for great stories and great songs.

BBM: The bands were around for a long time now. What are some words of wisdom you would give a youth wanting to be in a band?
I think it’s a great idea for anyone to start a band. It doesn’t matter whether you want to do it for a couple of months or the rest of your life. It’s so much fun and if it’s something you want to be serious about. Take it as far as it can go that means there’s going to be a lot of sacrifice and you’re going to have to pick up a lot of things. Big house’s and expensive cars don’t come right away you have to live low and put all that many into the band. Don’t wait around the labels don’t come out like they used to in the 90’s but in a way now its all about doing it independently.  Just do what you want and don’t let people stifle you go out with a positive approach.

BBM: Your favorite place to tour and why?
Florida, it was one of the first places we started going and there great shows with lots of energy. It’s warm and you can get there pretty easily where 14 hours away. The gas usage isn’t that big compared to going around the entire country.

BBM: I’m sure it was epic with the Bus?
Yeah it wasn’t too bad because of a diesel engine but its going to be the gas bill for the entire year?

BBM: What are some of your hobbies when you’re not busy?
Write songs and make beats. I do a lot of artistic things I fuck around with computers I’m a geek. The other guys play Xbox…


BBM: What’s currently in heavy rotation in your record player?
Old stuff I haven’t heard in a while. I checked out the latest EP from Rome lots of good songs. I’m always stopping on UB40 and the Green Day albums.

BBM: Where can fans find the latest news and get some merch?
Facebook (www.facebook.com/ballyhoo) has all our info and http://www.Ballyhoorocks.com has a link to our online store.

BBM: Any other news you care to share?
Where doing the Cali Roots festival in May 2013.

BBM: So far a great start for 2013! Any last words?
Thanks to everyone supporting us over the past couple of years!!
Click on pic to go to Ballhoo! official site
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hiv awareness, interview, Jessie Schell, Puzzle clubhouse, Tunnel Tail, video games, yale university

Schell Game interview with CEO Jessie Schell

Schell games is designing some of the most innovative and fun games for tablets and mobile devices. Tunnel Tail has been out for a few months and is a lush RPG with deep mechanics and rewarding game play.  There’s no reason not to get your hands on Tunnel Tail, its completely free with no strings attached. Go download it now from the iOS App store and Google play for Android devices. Another innovative and fresh Idea from Schell Games is Puzzle Club House (www.puzzleclubhouse.com)
 where you can pitch your game ideas and see them made. So many fresh and different game designs are in the works and I can’t wait to see the future of Schell Games. I had a chance to talk with the CEO of Schell Games Jessie Schell and here’s the man himself…

BBM: What was your first major experience with gaming and how did you know it was for you?
I started making video games in 1982. I was 12 years old and the first video game I played was a text based fishing game. It was one of these games that weren’t very complicated and people really got into it. I was hooked on making games after that and I didn’t really look at it as a really job possibility until right after I got out of college.

BBM: Tell our readers about Tunnel Tail:
It’s been an amazing project for us. We were approached by the folks at the BEST Foundation and I was immediately intrigued! I’ve always been very big on transformational games. Which are games that are designed to help change you, hopefully for the better. These guy’s where very passionate about transformational games and didn’t want too take a heavy handed approach like some people do. They really wanted to make something that was great and a change but also a really health oriented project.

BBM: I really love the art style and story for the game. Everyone at Boogie Bot Monthly has really been enjoying the game so far. I know it’s been out for a little bit now how have fans been reacting to Tunnel Tail?
People have been very positive and enthusiastic about it. People love the look of it and even though it’s a simple game they have been getting hooked on Tunnel Tail. It’s all been very positive!

BBM: What’s one of your favorite aspects of Tunnel Tail?
I love the new battle mechanics and the pressure mechanic! I think it’s something totally new and innovative that we came up with. The way you have to match your attack to the intensity of the situation.  It’s a new way to play strategic turn based combat.


BBM: Three words that describe Tunnel Tail:
Gorgeous, Positive, and engaging

BBM: Lets talk more about the technical side of the art style:
Sure there’s two parts too it. From the technical point it was developed with a Schell games technology called the BeanStalk Engine. It was designed to give rich 2D games and cool looking character animation. So part the art comes from the engine and a big part is we have some great animators who fought through a lot and put a lot of time and energy into Tunnel Tail.


BBM: It really does come through each character has their own distinct design and feel. What are some other projects Schell Games is working on?
Transformational and Educational games are the fastest growing part of the industry and where very focused on that. A big part of our plans is mobile and tablet gaming.  That’s where we see the most growth. As far as the types of games where working on right now I can’ talk about them all. One of the project’s I can talk about is Puzzle Clubhouse I’m very excited about it. If you have an idea for a game you can submit to the site and the community is going to vote on it. Schell games will help make them into real games and ship them

BBM: That’s an amazing idea who came up with that idea and when does it launch?
Puzzle Clubhouse is an idea we have been playing with for a couple years now. We did a kickstarter back in January and it was successful we got funded. We launched it in September 1stin a beta phase we have a few different games out now. 

BBM: I can’t believe I heard about this sooner.
Yeah not a lot of people have heard about it. Where trying to keep it quiet while where working out all the kinks. Get the design and color just right, another game I wanted to mention we are doing with Yale University. It’s an anti HIV game designed for inner city students what’s interesting is theirs going to be a tremendous amount of Scientific study on the game. The goal of the research is to see if it makes a different for the kid. So there’s a lot of interesting stuff where doing.

BBM: Wow that’s very cool. A lot of different projects that are so different from each other great things being produced at Schell Games! I did want to touch back on what you were saying about tablets. There’s so much debate about the future of gaming.
I think where going to see continued huge growth from tablet gaming for a number of reasons. I wouldn’t be surprised 5 years from now every 1stgrader ends up with a tablet. It’s. It’ just a more convenient way to get your textbooks and do your homework it’s going to be very cheap and affordable. There a lot more convenient then laptops for many people and tablets are always evolving. Look at the new Microsoft tablet that has a keyboard like a laptop. I also think tablets will make its way in the living room and counsels may be in big trouble. Once you have a tablet that you can hook up to the TV and use it to either drive the TV or play it independently. Why would you ever want to play a game counsel?


BBM: For our readers who are not familiar with your work tell us about The Art of Video Game Design:
I published it about 5 years ago.  It’s similar to Puzzle club house in the entire notion that anyone who wants to be a game designer can do it. Anybody can do it if they want to. It’s designed to be very approachable and teach you what game designers do. Not a technical book at all it’s all about its very much about what are the decisions one make to make good game play. The same principles that make for good Board, Card, and athletic games are all the same principles that make for good video games. The notion is good game design happens when you look at the game from many points of view. The subtitle of the book is the Book of Lenses it breaks it down to 100 different ways to look at your game.

BBM: What are some upcoming titles your excited about?
I have such a hard time keeping up with what’s going on. I’m really interested in the Wii U and what titles launch with it. I’m always interested in anything new and different there’s an indie title called Way. It’s being developed by Chris Bell a former student of mine. It’s a really interesting game I’m excited to see it released. I got to play the Beta of Little inferno that was great.


BBM: What are some of your Hobbies besides gaming?
Well I certainly spend as much time with my family as I can. Also when I was younger I used to be a Circus Performer. It was something I started doing as a hobby in Jr. high and then I got an opportunity to perform at a local theme park. Then one thing led to another and I worked with a few different Circus troops and traveled around. I certainly learned stuff that I use every day as a game designer. Working with a live audience like that and responding to their reactions and your responding to them. With gamers you can see when there excited you can see when there board. Is my game working is my game not working.

BBM: What are some words of wisdom you would give a youth wanting to be a game designer?
First of all I would tell them to try out Puzzle Clubhouse you can get feedback from professionals including myself. Where here to help you get feedback about how to make your ideas better and make them reality. The main thing is too just start designing stuff you don’t have to be an programmer or designer. It certainly helps if you have that stuff but it’s not necessary. Also get started by trying to make a new card game, dice game, or board game. If you want to get more ambitious you can easily get into the world of computer game design. So many tools now out there to design games, the main thing is dive and do it.

BBM: Any Last words anything you want to add on?
What a pleasure it was for the entire team working on Tunnel Tail. It was excited to make it and see what we could do with BeanStalk and the iOS platform. It’s just been great

Click the link to go to the official site of Tunnel Tail


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Art, Artist, Artist Interview, Billy Reynolds, interview

Artist: Billy Reynolds

Grotesquely Beautiful… Two words I never thought I would use in the same sentence. That’s what came to mind the first time I saw Billy Reynolds art. Several themes and art styles can be found in each stoke of madness and brilliance.  Another thing I learned is one person can never have too many boobs :p! I’m excited to see what he will create and what the future holds for Billy Reynolds. I recently had a chance to talk with Billy and here’s the man himself…
BBM: How’s life treating ya? 
Life is pretty good.  


BBM: What would you say was your first major experience with art and how did you know it was for you? 
As a toddler in my crib, I took my dirty diaper and spread the diaper fillings all over the wall next to the crib.  This was not only my first piece of art, but it was also a mural, though I have not created another mural since then. This was the story that stuck with my family, repeated a thousand times as to how I made my first art piece.  If only I could remember how fun it must have been.

BBM: Give our readers a little history about yourself:

I grew up in a large desert West Texas town without much cultural influence, but I was always good at recreating images and working with any medium I worked with.  I’ve always been on the quieter side and had the ability to get  more of a reaction out of people with the images that I create instead of the words that I say.

BBM: What are some current projects you’re working on? 

For a year now, my images begin digitally, through digital photography that I take myself, and through digital imagery that I manipulate in Photoshop and on a Wacom tablet.  This is has been a great experience to start digitally, vs. starting with sculpting like I did for 8 years prior.  So i’m currently working on new ways to show my portrait with cutaway views of my insides. I work on about 2 pieces simultaneously. The Wacom tablet is an amazing thing, just like painting is, and you can spend hours on subtle nuances in Photoshop with a Wacom tablet and pen.  But I think that final unique one-of-a-kind paintings are very important, so I can’t stop at the digital image, I have to create a painting out of the digital creations.

BBM: Influences? 

I’m always in awe of Francis Bacon.  His figures are so grotesque, yet he’s so popular and so perplexing.  Any artist who has pushed the boundaries of the human figure, although the work might look perverse or grotesque, is a positive influence to me.  Art is a great and safe way to test boundaries, and figurative art that tests boundaries really gets under people’s skin in unexpected ways.

BBM: Three words that describe your art? 

Deviant.  Grotesque.  Figurative.

BBM: What are your tools off the trade? 

 iMac, Canon Rebel digital SLR, pro color printer, lots of lighting, oil paint, acrylic paint, or watercolor paint, and therefore linen, illustration board, or watercolor paper, lots of patience, and lots of time.

BBM: How would you say your art style has evolved since starting? 

One of the most rewarding components of art making is allowing oneself to evolve one’s creations. I always leave open a path for evolution to occur, and when it does, exciting and unexpected results emerge.  When you find yourself creating engaging things that you never planned on, that makes it all worthwhile.   I used to create abstract work in acrylic for almost a decade, and feeling very satisfied in doing so. Then my first serious figurative work was simplified cartoon-based. Now as you can see with my images here, the work is quite different.

BBM: Where do you find Inspiration in life? 

My art leads me to reading non-fiction about life and watching lots of documentaries on Netflix.  From this, I had the deep realization that we rotate around the earth’s axis at about 1,000 miles per hour (in the mid-upper hemisphere), and the earth revolves around the sun at a speed of about 67,000 miles per hour.  If you think about this at it’s deepest level, that’s pretty amazing.  In one hour, your body has moved 1,000 miles following the surface of the earth. Yet we don’t even feel it. That’s inspiration.

BBM: How’s the art scene in your city? 

Los Angeles is a great place for art, and it’s always growing. From the big name galleries to galleries promoting new and emerging artists, there is something for everyone.  You have to plan a lot though, since it’s a car city and the traffic will limit your ability to see everything in one day.


BBM: Funniest/ Most Memorable career moment? 
The funniest moment I think was when I was in graduate art school at the San Francisco Art Institute, and one of my first crazy paintings was of an Elmo-like head on a baby’s body and one arm was a big round breast.  This really got the attention of a lot of people, and it really upset all of the women.  I found the whole thing funny. The painting had a lot of effort in it, the guys found it hilarious and the women couldn’t handle it, and the piece sold quickly while I was still in graduate school.  Then I realized that controversy is probably a good thing.

BBM: Whats a long term career goal for you? 

To be an independent artist/entrepreneur and work for myself.

BBM: A fact a fan may not know about you? 

I’m left handed.

BBM: Besides art what are some of your passions? 

That’s about it.  After a job, art making, and going to art shows, there’s only time for enjoying friends, a drink, and rest.

BBM: Whats currently in heavy rotation in your Ipod? 

Eminem – the perfect paradigm for an artist to constantly find inspiration in themselves and reinvent him or herself.

BBM: What are some words of wisdom you would give a youth wanting to be an artist? 

Invest time in making things, not just talking about making things, and invest in getting to know people and realize people are just as important as the art you make, because people decide if they want you in shows or if they want your art on the walls of their homes.  And be realistic about the future – you might have amazing skills, but you also might need another set of practical skills to have a good day job. 


BBM: Where can fans find the latest news about you and get prints?   
www.billyreynolds.com , Twitter: @Billy_Reynolds, Tumbler:  billyreynolds

BBM: Any last words anything you want to add? 

Never stop!  I heard somewhere, and I believe this, that the biggest breakthroughs in what you are working on come just after the point at which you are willing to give up and stop.


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deus ex, Epic Mickey the power of two, interview, Power of illusion, video games, Warren Spector

Epic Mickey 2 Interview with Warren Spector

Warren Spector is a legendary game creator who currently resides in Austin, Tx. He is best known for creating Deus Ex one the best games for PlayStation. He has also worked on Ultima, System shock, Thief and Wing Commander. All great games that influenced future generations of game designers. Warren’s most current project Epic Mickey 2: The Power of two and Epic Mickey: The power of Illusion came out November 18th. Both visually stunning games they offer solid gameplay, wonderful song sequences, and the best cast of characters Disney can offer. I had a chance to interview Mr. Spector and here’s the man himself…
BBM: What’s your name and what’s your title?
My name is Warren Spector. I’m the creative director and junction point studios its part of Disney Interactive.
BBM: Tell us about Epic Mickey 2.
Well Disney Epic Mickey the power of two is the sequel to Epic Mickey it comes out November 18th, 2012. We want to do everything we did well as well or better for the second. You know a whole emotional story for Mickey Mouse as a strong hero maybe a bigger role for Oswald the lucky rabbit.
BBM: I love Oswald the lucky rabbit and I’m excited for him having a bigger role.
Yeah I know Oswald was Walt’s first character and we got to bring him back. First time since 1928
BBM: That’s history in the making
You know what’s funny even if we fail it’s like a footnote in history. This time there are two big things first of all you get to play as Oswald. We introduced a new two player co-op mode which you can play as either Mick or Oswald. The second thing is we got to give every character a voice. With the first one a lot of the characters had sounds. In the new game every characters speaks every line of dialog. So we were able to give Oswald a voice for the first time he never spoke in the past. Frank Welker will be voicing Oswald and he may be the most amazing voice artist in the world. Not only were we able to honor Disney’s past we also made history by giving Oswald a voice.
BBM: What part of Epic Mickey the power of two are you most excited about?
I think for me it’s the two player co-op. You know we made a game and one of the goals was to appeal to the kids and adults. I had a meeting with John Lasseter from Pixar early in the project for the first game and he said you know at Pixar we make entertainment for everyone. We don’t have a specific demographic and it was like a Spielberg for me you know the camera zooming and dallying back and at the same times I was warping all around me. I said why can’t a game do that and we did but then we didn’t let adults and kids play together. So this time we are trying ot make gamefor everyone again but we want people to play together.
BBM: What’s the co-op aspect of it? Can you play together the entire game or just parts?
Oswald is with you the entire game player one is always Mickey. Oswald is an AI character who’s always with you. At any point second player can sit on the couch next to you and play as Oswald. Once he’s done the AI picks back up its real true drop in drop out co-op. The cool thing is Oswald has his own unique set of abilities but in single player there only useful in certain places and certain circumstances.  In co-op those abilities can be used anywhere which means you can get to places and see things that you just can’t see in single player. In order to see and do everything you have to play it at least twice. One plying through as the restoring side of it and one play through as paint thinner oriented. If you really want to see everything in the game you got to play co-op.
BBM: That’s awesome lots of replay value.
Exactly that’s what all my games are about a unique experience every time they play. Now we’ve added a second play style in the equation.
BBM: What character do you most associate yourself with from Epic Mickey?
That would be Oswald he the plucky guy forgotten and reject and has to fight for everything he gets. My favorite character is Uncle Scrooge

 
BBM: What are some other games fans might recognize your work from?
A bunch of games in the last 30 years holy cow! Most people are probably most familiar with Deus Ex which I made in 2000. I worked on a bunch of Ultima games back in the day and you know a lot of fantasy games. Underworld, System Shock, and The first wind commander game if you want to go way back so yeah I’ve done a lot of things.
BBM:  I didn’t expect to meet such a legend today. So tell us about some of the musical features for Epic Mickey 2.
I’m a total musical geek! I have been since I was a kid and I love Broadway. I’ve always wanted to do a musical game. When you work for Disney and you’re making a game that honors 80 years of Disney creative history. People don’t even blink when you say where going to put songs in the game. Most people in the game industry say “what are you crazy?” but every once in a while in Epic Mickey 2 we will burst into song. I want to be clear about this I have a crazy vision of an interactive musical in my dreams. This is not it this is a game where I try to prove to the folks at Disney that gamers will accept songs in games.  Songs are a way to communicate story and express emotion. I’m hoping gamers really embrace this so I can go to Disney and so ok get out of my way. Songs are part of the mechanics and are part of the gameplay. To be honest I’m going to do it anyway I don’t care if people like it or not but I’m hoping people really dig it. For Epic Mickey 2: The power of two Jim Dooley’s created the music Score and Mike Himelstein is the lyricist. They really did a great job and really bring the characters to life.

BBM: I’m excited just hearing about it! When you first started working on the Epic Mickey games did you feel a lot of pressure?

You know that question comes up all the time. For me it was like I get to play with Mickey Mouse. He’s the most recognized icon on Planet Earth. Everyone you will ever meet knows about Mickey Mouse. I talk to people from the Australian outback, Kids in Africa wearing Mickey Mouse shirts, People from Moscow who say (in a Russian accent) “yes I grew up with Mickey Mouse he was the symbol of imperialist capitalist repression”. The thing is were making video games where not curing cancer or bringing peace to the world were just having fun.
BBM: Just hearing about it I’m getting excited I know its going to be an amzeing game.
It really is there’s a lot there for Disney fans. Gamers can get past the fact there’s not a guy wearing sun glasses at night. With a trench coat in the middle of summer and two guns they can wrap their minds around being a mouse and a rabbit for about 20 hours.
BBM: You’re an icon of the industry what are some words of wisdom you would give a youth wanting to create video games?
We don’t have enough time for this question. Things change they really really do. You turn your passion into your profession. You’ll really find that when you play video games you’ll sort of play them differently so make sure you really want to do it. The best advice I can give is figure out what you want to do. It’s kind of a business of specialist’s now the guy who does it all is very rare. Be the best modeler, level designer, or animator in the world. Figure out what you want to be and be the best at it. If you can find a company that makes the games you love. If you love role playing games but are working for a sports company yes you’re making games but your life is going to be a living hell. Don’t let anyone change your mind about what you want to do.
BBM: What was your first major experience with gaming and how did you know it was for you?
My life changed in 1978 when I played Dungeons and Dragons for the first time. I know its totally geeky but I was sitting around with 6 of my friends. I got really luck my first dungeon master was Bruce Sterling creator of Cyberpunk science fiction. Bruce is a great story teller great writer. A bunch of the other guys went on to write for DC and Marvel comics. We were telling stories together we weren’t being told a story we were telling our story. In the best circumstances we were screwing over the dungeon master we were refusing to do what he wanted us to do. I spend the last 35 years trying to re-create that feeling with my friends.


BBM: Where can fans find the latest info on Epic Mickey?
No one’s ever asked me that before. You can go to Disney’s Epic Mickey Facebook or go to my blog I haven’t updated it in 2 years I’m really sorry. Maybe if people start going to it I’ll update it. Were on twitter just do an online search Disney Epic Mickey 2: Power of two or Disney Epic Mickey 2: Power of Illusion. The games come out November 18 a date that is important for Disney history but I’ll people figure that out for themselves.
Any last words anything you want to add on?
Working on these games I just fell in love with Oswald the lucky rabbit and I’m hoping everyone who read this will help me make him a big star. He deserves a star on the Hollywood walk of fame he deserves to be as big as Mickey Mouse.


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